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e5304b8c6ca4a6a326514e9f2b17ccbec6589a4d
GameState construction and initialization
- Removed `GameStatus` dependency from `GameState` constructors. - Adjusted `ClientGameState` and `ServerGameState` constructors accordingly. - Simplified `ServerGameState::init()` to handle card initialization and player actions. - Updated tests to reflect these changes.
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