Files
uno-game/src/game/Player.cpp

55 lines
1.0 KiB
C++

/**
* @file
*
* @author Yuzhe Guo
* @date 2025.11.15
*/
#include "Player.h"
#include <utility>
namespace UNO::GAME {
HandCard::HandCard(const std::array<Card, 7> &cards)
{
for (const auto &card : cards) {
cards_.insert(card);
}
}
const std::multiset<Card> &HandCard::getCards() const
{
return cards_;
}
void HandCard::draw(const Card &card)
{
cards_.insert(card);
}
void HandCard::draw(const std::vector<Card> &cards)
{
for (const auto &card : cards) {
cards_.insert(card);
}
}
Card HandCard::play(const std::multiset<Card>::iterator &it)
{
const Card card = *it;
cards_.erase(it);
return card;
}
bool HandCard::isEmpty() const
{
return cards_.empty();
}
Player::Player(std::string &name) : name_(std::move(name)), handCard(nullptr) {}
const std::string &Player::getName() const
{
return this->name_;
}
} // namespace UNO::GAME