mirror of
https://github.com/kierankihn/uno-game.git
synced 2026-02-10 01:38:46 +01:00
5eee316acffa3f341604fa454af3252c02be611f
- Added `setPlayerName` and `getPlayerName` to `ClientGameState`. - Introduced `setName` method for `Player`. - Updated constructors for `Player` and `ClientGameState` to support name management.
The file is empty.
Languages
C++
83.4%
Slint
15.2%
CMake
1.4%