Commit Graph

5 Commits

Author SHA1 Message Date
Kieran Kihn
271d89df0d refactor(network): change DrawCardPayload::drawCount to size_t 2025-12-02 12:17:28 +08:00
Kieran Kihn
016e87288d refactor(network): replace HandCard with std::multiset<Card> in InitGamePayload
- Updated `InitGamePayload` to use `std::multiset<Card>` for `handCard`.
- Removed `serializeHandCard` method and replaced its usage with `serializeCards`.
- Adjusted `deserializeHandCard` to return `std::multiset<Card>` and simplified insertion logic.
- Cleaned up unused declarations in `MessageSerializer`.
2025-12-02 12:06:21 +08:00
Kieran Kihn
7300de3fe4 feat(network): refactor MessageSerializer for modular serialization and validation
- Added reusable `serializeCards` function for card list serialization.
- Enhanced `DrawCardPayload` with a `cards` field.
- Introduced `serializeMessageStatus` and `deserializeMessageStatus` for message status handling.
- Updated deserialization logic to validate and include `status_code` field.
- Improved error messaging and validation for payload deserialization methods.
2025-11-23 15:02:14 +08:00
Kieran Kihn
7301a2c787 feat(network): enhance Message validation and add EMPTY payload type
- Introduced `MessageStatus` for message validation and tracking.
- Added `EMPTY` payload type to `MessagePayloadType` for invalid or empty messages.
- Updated `Message` constructor to validate payload type and status.
- Implemented `getMessageStatus` to retrieve the message status.
2025-11-23 15:01:08 +08:00
Kieran Kihn
820358e0a3 feat(network): add Message class with payload types
- Introduced `Message` class in `src/network` for handling game-related message payloads (e.g., `JOIN_GAME`, `START_GAME`, etc.).
- Added `Message.cpp` and `Message.h` to `CMakeLists.txt`.
2025-11-21 22:49:23 +08:00