From db69b399ec1e877c40655fdfef54c5408686b39f Mon Sep 17 00:00:00 2001 From: Kieran Kihn <114803508+kierankihn@users.noreply.github.com> Date: Sun, 23 Nov 2025 15:02:30 +0800 Subject: [PATCH] refactor(game): remove redundant `colorToString` logic for wild card types - Eliminated unnecessary wild card handling in `Card::colorToString`. --- src/game/Card.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/game/Card.cpp b/src/game/Card.cpp index 666a603..6bf9f15 100644 --- a/src/game/Card.cpp +++ b/src/game/Card.cpp @@ -24,10 +24,6 @@ namespace UNO::GAME { std::string Card::colorToString() const { - switch (this->type_) { - case CardType::WILD: - case CardType::WILDDRAWFOUR: return "Wild"; - } switch (this->color_) { case CardColor::RED: return "Red"; case CardColor::GREEN: return "Green";