From c6342469df3a8c897dd43de8af8d94d674ebc021 Mon Sep 17 00:00:00 2001 From: Kieran Kihn <114803508+kierankihn@users.noreply.github.com> Date: Tue, 9 Dec 2025 20:03:37 +0800 Subject: [PATCH] test(game): remove player name from `ClientGameState` constructor in test - Simplified `ClientGameState` initialization in `GameStateTest`. --- test/unit/game/GameStateTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/unit/game/GameStateTest.cpp b/test/unit/game/GameStateTest.cpp index d735d0f..56aa6c1 100644 --- a/test/unit/game/GameStateTest.cpp +++ b/test/unit/game/GameStateTest.cpp @@ -13,7 +13,7 @@ TEST(game_state_test, game_state_test_1) { - UNO::GAME::ClientGameState clientGameState(std::string("lzh")); + UNO::GAME::ClientGameState clientGameState; UNO::GAME::ClientPlayerState playerState1("pkq", 100, false); UNO::GAME::ClientPlayerState playerState2("kpq", 100, false);