mirror of
https://github.com/kierankihn/uno-game.git
synced 2025-12-27 02:13:18 +08:00
fix(ui): handle unreachable default case in GameUI switch statement
This commit is contained in:
@@ -36,6 +36,7 @@ namespace UNO::UI {
|
|||||||
case CardColor::Green: game_card_color = GAME::CardColor::GREEN; break;
|
case CardColor::Green: game_card_color = GAME::CardColor::GREEN; break;
|
||||||
case CardColor::Blue: game_card_color = GAME::CardColor::BLUE; break;
|
case CardColor::Blue: game_card_color = GAME::CardColor::BLUE; break;
|
||||||
case CardColor::Yellow: game_card_color = GAME::CardColor::YELLOW; break;
|
case CardColor::Yellow: game_card_color = GAME::CardColor::YELLOW; break;
|
||||||
|
default: std::unreachable();
|
||||||
}
|
}
|
||||||
CLIENT::PlayerPlayCardPayload payload = {static_cast<size_t>(card_id), game_card_color};
|
CLIENT::PlayerPlayCardPayload payload = {static_cast<size_t>(card_id), game_card_color};
|
||||||
this->callback_({CLIENT::PlayerActionType::PLAY_CARD, payload});
|
this->callback_({CLIENT::PlayerActionType::PLAY_CARD, payload});
|
||||||
|
|||||||
Reference in New Issue
Block a user