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feat(network): add Message class with payload types
- Introduced `Message` class in `src/network` for handling game-related message payloads (e.g., `JOIN_GAME`, `START_GAME`, etc.). - Added `Message.cpp` and `Message.h` to `CMakeLists.txt`.
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@@ -11,6 +11,7 @@ add_library(uno-game-lib
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src/game/Player.cpp
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src/game/GameState.cpp
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src/common/Utils.cpp
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src/network/Message.cpp
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)
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add_executable(uno-game src/main.cpp)
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